commit | 80f0a172352efeadfdaaa7e4da303c5101579a76 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Jun 19 19:53:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 19 19:53:42 2023 +0000 |
tree | a19375427a5473c1c4b5017b2aee7658b9a5b0cf | |
parent | b62d00861d4823e9f072f998239343ae7f31239b [diff] |
[spirv-reader] Emit multi-component swizzles When translating OpVectorShuffle, emit swizzles for contiguous sequences of components from the same vector, and elide the type constructor if the whole shuffle instruction maps to a single swizzle. Change-Id: I7685de9c003149864b028676b7a79fe9365c4665 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137840 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: David Neto <dneto@google.com> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.