| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/tests/unittests/validation/ValidationTest.h" | |
| #include "dawn/native/DawnNative.h" | |
| #include "dawn/tests/MockCallback.h" | |
| namespace dawn { | |
| namespace { | |
| using testing::_; | |
| using testing::IsNull; | |
| using testing::MockCppCallback; | |
| using testing::NotNull; | |
| class MultipleDeviceTest : public ValidationTest {}; | |
| // Test that it is invalid to submit a command buffer created on a different device. | |
| TEST_F(MultipleDeviceTest, ValidatesSameDevice) { | |
| wgpu::Device device2 = RequestDeviceSync(wgpu::DeviceDescriptor{}); | |
| wgpu::CommandBuffer commandBuffer = device2.CreateCommandEncoder().Finish(); | |
| ASSERT_DEVICE_ERROR(device.GetQueue().Submit(1, &commandBuffer)); | |
| } | |
| // Test that CreatePipelineAsync fails creation with an Error status if it uses | |
| // objects from a different device. | |
| TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreatePipelineAsync) { | |
| wgpu::ShaderSourceWGSL wgslDesc = {}; | |
| wgslDesc.code = R"( | |
| @compute @workgroup_size(1, 1, 1) fn main() { | |
| } | |
| )"; | |
| wgpu::ShaderModuleDescriptor shaderModuleDesc = {}; | |
| shaderModuleDesc.nextInChain = &wgslDesc; | |
| using MockComputePipelineAsyncCallback = MockCppCallback<void (*)( | |
| wgpu::CreatePipelineAsyncStatus, wgpu::ComputePipeline, wgpu::StringView)>; | |
| // Base case: CreateComputePipelineAsync succeeds. | |
| { | |
| wgpu::ShaderModule shaderModule = device.CreateShaderModule(&shaderModuleDesc); | |
| wgpu::ComputePipelineDescriptor pipelineDesc = {}; | |
| pipelineDesc.compute.module = shaderModule; | |
| MockComputePipelineAsyncCallback creationCallback; | |
| EXPECT_CALL(creationCallback, Call(wgpu::CreatePipelineAsyncStatus::Success, NotNull(), _)) | |
| .Times(1); | |
| device.CreateComputePipelineAsync(&pipelineDesc, | |
| UsesWire() ? wgpu::CallbackMode::AllowSpontaneous | |
| : wgpu::CallbackMode::AllowProcessEvents, | |
| creationCallback.Callback()); | |
| WaitForAllOperations(); | |
| } | |
| // CreateComputePipelineAsync errors if the shader module is created on a different device. | |
| { | |
| wgpu::Device device2 = RequestDeviceSync(wgpu::DeviceDescriptor{}); | |
| wgpu::ShaderModule shaderModule = device2.CreateShaderModule(&shaderModuleDesc); | |
| wgpu::ComputePipelineDescriptor pipelineDesc = {}; | |
| pipelineDesc.compute.module = shaderModule; | |
| MockComputePipelineAsyncCallback creationCallback; | |
| EXPECT_CALL(creationCallback, | |
| Call(wgpu::CreatePipelineAsyncStatus::ValidationError, IsNull(), _)) | |
| .Times(1); | |
| device.CreateComputePipelineAsync(&pipelineDesc, | |
| UsesWire() ? wgpu::CallbackMode::AllowSpontaneous | |
| : wgpu::CallbackMode::AllowProcessEvents, | |
| creationCallback.Callback()); | |
| WaitForAllOperations(); | |
| } | |
| } | |
| } // anonymous namespace | |
| } // namespace dawn |