blob: ba896dc2fec3729e0496df97b2be3a48ed3f9362 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
ivec4 inner;
} prevent_dce;
layout(r32i) uniform highp iimage3D arg_0;
ivec4 textureLoad_b27c33() {
ivec4 res = imageLoad(arg_0, ivec3(1));
return res;
}
void fragment_main() {
prevent_dce.inner = textureLoad_b27c33();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
ivec4 inner;
} prevent_dce;
layout(r32i) uniform highp iimage3D arg_0;
ivec4 textureLoad_b27c33() {
ivec4 res = imageLoad(arg_0, ivec3(1));
return res;
}
void compute_main() {
prevent_dce.inner = textureLoad_b27c33();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}