commit | 8160db278a632d50b8b84de7e42c489086e50dbe | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Dec 06 00:54:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 06 00:54:52 2023 +0000 |
tree | abdd1323a36a8f51310136ba05a74fcc333a52fe | |
parent | 16d4a6b46e0d44b56aa6deb4ef2422ef10a5c552 [diff] |
include <iomanip> for std::setw and std::setfill Change-Id: Ia7cc28644f1429a8d103a8a64173e13fd1f448b1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/164642 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com> Kokoro: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.