| ByteAddressBuffer v : register(t0); | |
| RWByteAddressBuffer v_1 : register(u1); | |
| void main() { | |
| uint offset = 16u; | |
| uint v_2 = (offset & 4294967280u); | |
| uint v_3 = 0u; | |
| v.GetDimensions(v_3); | |
| uint v_4 = v_3; | |
| uint v_5 = (16u + v_2); | |
| bool v_6 = (v_4 < (((v_5 < 16u)) ? (4294967295u) : (v_5))); | |
| uint v_7 = ((v_6) ? (0u) : (v_2)); | |
| uint v_8 = ((((v_6) ? (16u) : (16u)) / 16u) - 1u); | |
| v_1.Store4(0u, v.Load4(((0u + (v_7 * 1u)) + (min(uint(int(0)), v_8) * 16u)))); | |
| } | |