blob: 3cf1f51f5d8c815650b53e2b83878996b6d84c33 [file]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_v_block_ssbo {
uvec4 inner[];
} v_1;
layout(binding = 1, std430)
buffer f_out_block_ssbo {
uvec4 inner;
} v_2;
void main() {
uint offset = 16u;
uint v_3 = (offset & 4294967280u);
uint v_4 = (uint(v_1.inner.length()) * 16u);
uint v_5 = 0u;
uint v_6 = uaddCarry(16u, v_3, v_5);
uint v_7 = ((mix(v_3, 0u, (v_4 < mix(4294967295u, v_6, (v_5 == 0u)))) * 1u) / 16u);
v_2.inner = v_1.inner[v_7];
}