| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct Uniforms { |
| /* 0x0000 */ uint dimAOuter; |
| /* 0x0004 */ uint dimInner; |
| /* 0x0008 */ uint dimBOuter; |
| }; |
| struct Matrix { |
| /* 0x0000 */ float numbers[1]; |
| }; |
| struct tint_array_wrapper_1 { |
| float arr[64]; |
| }; |
| struct tint_array_wrapper { |
| tint_array_wrapper_1 arr[64]; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[16]; |
| }; |
| struct tint_array_wrapper_3 { |
| float arr[4]; |
| }; |
| |
| constant uint RowPerThread = 4u; |
| constant uint ColPerThread = 4u; |
| constant uint TileAOuter = 64u; |
| constant uint TileBOuter = 64u; |
| constant uint TileInner = 64u; |
| float mm_readA(uint row, uint col, const constant Uniforms* const tint_symbol_1, const device Matrix* const tint_symbol_2) { |
| if (((row < (*(tint_symbol_1)).dimAOuter) && (col < (*(tint_symbol_1)).dimInner))) { |
| float const result = (*(tint_symbol_2)).numbers[((row * (*(tint_symbol_1)).dimInner) + col)]; |
| return result; |
| } |
| return 0.0f; |
| } |
| |
| float mm_readB(uint row, uint col, const constant Uniforms* const tint_symbol_3, const device Matrix* const tint_symbol_4) { |
| if (((row < (*(tint_symbol_3)).dimInner) && (col < (*(tint_symbol_3)).dimBOuter))) { |
| float const result = (*(tint_symbol_4)).numbers[((row * (*(tint_symbol_3)).dimBOuter) + col)]; |
| return result; |
| } |
| return 0.0f; |
| } |
| |
| void mm_write(uint row, uint col, float value, const constant Uniforms* const tint_symbol_5, device Matrix* const tint_symbol_6) { |
| if (((row < (*(tint_symbol_5)).dimAOuter) && (col < (*(tint_symbol_5)).dimBOuter))) { |
| uint const index = (col + (row * (*(tint_symbol_5)).dimBOuter)); |
| (*(tint_symbol_6)).numbers[index] = value; |
| } |
| } |
| |
| void tint_symbol_inner(uint3 local_id, uint3 global_id, uint local_invocation_index, threadgroup tint_array_wrapper* const tint_symbol_7, threadgroup tint_array_wrapper* const tint_symbol_8, const constant Uniforms* const tint_symbol_9, const device Matrix* const tint_symbol_10, const device Matrix* const tint_symbol_11, device Matrix* const tint_symbol_12) { |
| for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 256u)) { |
| uint const i = (idx / 64u); |
| uint const i_1 = (idx % 64u); |
| (*(tint_symbol_7)).arr[i].arr[i_1] = float(); |
| (*(tint_symbol_8)).arr[i].arr[i_1] = float(); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| uint const tileRow = (local_id[1] * RowPerThread); |
| uint const tileCol = (local_id[0] * ColPerThread); |
| uint const globalRow = (global_id[1] * RowPerThread); |
| uint const globalCol = (global_id[0] * ColPerThread); |
| uint const numTiles = ((((*(tint_symbol_9)).dimInner - 1u) / TileInner) + 1u); |
| tint_array_wrapper_2 acc = {}; |
| float ACached = 0.0f; |
| tint_array_wrapper_3 BCached = {}; |
| for(uint index = 0u; (index < (RowPerThread * ColPerThread)); index = (index + 1u)) { |
| acc.arr[index] = 0.0f; |
| } |
| uint const ColPerThreadA = (TileInner / 16u); |
| uint const tileColA = (local_id[0] * ColPerThreadA); |
| uint const RowPerThreadB = (TileInner / 16u); |
| uint const tileRowB = (local_id[1] * RowPerThreadB); |
| for(uint t = 0u; (t < numTiles); t = (t + 1u)) { |
| for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) { |
| for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) { |
| uint const inputRow = (tileRow + innerRow); |
| uint const inputCol = (tileColA + innerCol); |
| (*(tint_symbol_7)).arr[inputRow].arr[inputCol] = mm_readA((globalRow + innerRow), ((t * TileInner) + inputCol), tint_symbol_9, tint_symbol_10); |
| } |
| } |
| for(uint innerRow = 0u; (innerRow < RowPerThreadB); innerRow = (innerRow + 1u)) { |
| for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) { |
| uint const inputRow = (tileRowB + innerRow); |
| uint const inputCol = (tileCol + innerCol); |
| (*(tint_symbol_8)).arr[innerCol].arr[inputCol] = mm_readB(((t * TileInner) + inputRow), (globalCol + innerCol), tint_symbol_9, tint_symbol_11); |
| } |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| for(uint k = 0u; (k < TileInner); k = (k + 1u)) { |
| for(uint inner = 0u; (inner < ColPerThread); inner = (inner + 1u)) { |
| BCached.arr[inner] = (*(tint_symbol_8)).arr[k].arr[(tileCol + inner)]; |
| } |
| for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) { |
| ACached = (*(tint_symbol_7)).arr[(tileRow + innerRow)].arr[k]; |
| for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) { |
| uint const index = ((innerRow * ColPerThread) + innerCol); |
| acc.arr[index] = (acc.arr[index] + (ACached * BCached.arr[innerCol])); |
| } |
| } |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| for(uint innerRow = 0u; (innerRow < RowPerThread); innerRow = (innerRow + 1u)) { |
| for(uint innerCol = 0u; (innerCol < ColPerThread); innerCol = (innerCol + 1u)) { |
| uint const index = ((innerRow * ColPerThread) + innerCol); |
| mm_write((globalRow + innerRow), (globalCol + innerCol), acc.arr[index], tint_symbol_9, tint_symbol_12); |
| } |
| } |
| } |
| |
| kernel void tint_symbol(const constant Uniforms* tint_symbol_15 [[buffer(0)]], const device Matrix* tint_symbol_16 [[buffer(2)]], const device Matrix* tint_symbol_17 [[buffer(3)]], device Matrix* tint_symbol_18 [[buffer(1)]], uint3 local_id [[thread_position_in_threadgroup]], uint3 global_id [[thread_position_in_grid]], uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup tint_array_wrapper tint_symbol_13; |
| threadgroup tint_array_wrapper tint_symbol_14; |
| tint_symbol_inner(local_id, global_id, local_invocation_index, &(tint_symbol_13), &(tint_symbol_14), tint_symbol_15, tint_symbol_16, tint_symbol_17, tint_symbol_18); |
| return; |
| } |
| |