commit | 81c11d6f6e8d0541a1548b48360cfbc5f06ac165 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Apr 26 01:58:09 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 26 01:58:09 2023 +0000 |
tree | 06f406d10dd9467f641e577cbfbcaea0659e8529 | |
parent | 97d3554f993c539c81daddf01a0ed024b773c7da [diff] |
Roll SwiftShader from 23e97b79fb91 to 3076b4c0d8ce (3 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/23e97b79fb91..3076b4c0d8ce 2023-04-25 natsu@google.com Add back arm files to only arm targets 2023-04-25 natsu@google.com Split LLVM16 srcs based on target. 2023-04-25 natsu@google.com Fix "multiple rules generate <>.o" If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I93085d6eb0f47bb4d6657491a15511f35f0df618 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129320 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.