| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/helper_test.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| TEST_F(GlslWriterTest, Loop) { |
| auto* func = b.Function("a", ty.void_(), core::ir::Function::PipelineStage::kCompute); |
| func->SetWorkgroupSize(1, 1, 1); |
| |
| b.Append(func->Block(), [&] { |
| auto* l = b.Loop(); |
| b.Append(l->Body(), [&] { b.ExitLoop(l); }); |
| b.Append(l->Continuing(), [&] { b.NextIteration(l); }); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| { |
| while(true) { |
| break; |
| } |
| } |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, LoopContinueAndBreakIf) { |
| auto* func = b.Function("a", ty.void_(), core::ir::Function::PipelineStage::kCompute); |
| func->SetWorkgroupSize(1, 1, 1); |
| |
| b.Append(func->Block(), [&] { |
| auto* l = b.Loop(); |
| b.Append(l->Body(), [&] { b.Continue(l); }); |
| b.Append(l->Continuing(), [&] { b.BreakIf(l, true); }); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| { |
| while(true) { |
| { |
| if (true) { break; } |
| } |
| continue; |
| } |
| } |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, LoopBodyVarInContinue) { |
| auto* func = b.Function("a", ty.void_(), core::ir::Function::PipelineStage::kCompute); |
| func->SetWorkgroupSize(1, 1, 1); |
| |
| b.Append(func->Block(), [&] { |
| auto* l = b.Loop(); |
| b.Append(l->Body(), [&] { |
| auto* v = b.Var("v", true); |
| b.Continue(l); |
| |
| b.Append(l->Continuing(), [&] { b.BreakIf(l, v); }); |
| }); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| { |
| while(true) { |
| bool v = true; |
| { |
| if (v) { break; } |
| } |
| continue; |
| } |
| } |
| } |
| )"); |
| } |
| |
| TEST_F(GlslWriterTest, LoopInitializer) { |
| auto* func = b.Function("a", ty.void_(), core::ir::Function::PipelineStage::kCompute); |
| func->SetWorkgroupSize(1, 1, 1); |
| |
| b.Append(func->Block(), [&] { |
| auto* l = b.Loop(); |
| b.Append(l->Initializer(), [&] { |
| auto* v = b.Var("v", true); |
| b.NextIteration(l); |
| |
| b.Append(l->Body(), [&] { b.Continue(l); }); |
| b.Append(l->Continuing(), [&] { b.BreakIf(l, v); }); |
| }); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.glsl; |
| EXPECT_EQ(output_.glsl, GlslHeader() + R"( |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| { |
| bool v = true; |
| while(true) { |
| { |
| if (v) { break; } |
| } |
| continue; |
| } |
| } |
| } |
| )"); |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer |