commit | 82fdef7af08749bc3df7e2b216e0c0e186ff6be5 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Jun 07 20:49:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 07 20:49:00 2024 +0000 |
tree | 98db8839ad461cfc4c1d1ec2c8b20dbfb6810175 | |
parent | cb398e5294b8efebc6e81b87c48da7440c08efd3 [diff] |
OpenGL: Intel storage texture test suppression removal. Remove suppressions for StorageTextureTests.WriteonlyStorageTextureIn*Shader, now passing on OpenGL Intel devices. Bug: dawn:676 Change-Id: I0c03d3bf1bba927f00543662da8b038b8b308f6f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192321 Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.