commit | 8368a0a5116b2e9473d5f41126364105d1e8d5f4 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Feb 08 13:06:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 08 13:06:10 2024 +0000 |
tree | 97ad8db3a40999c2296e252483fb2b20d0a28b71 | |
parent | 84afd9f26200e80b9223ed4132eca69332ce582e [diff] |
vulkan: suppress Nvidia (correctly) reported error on ShieldTV This is part of the errors in the Vulkan importing path that will be fixed when we use SharedTextureMemory in Chromium, so just suppress it for now. Bug: chromium:324282958 Change-Id: Ia98a558e8e3a41fde63cd2ecc5098a42e2c3bd49 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174020 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Colin Blundell <blundell@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.