| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_VULKAN_UTILSVULKAN_H_ |
| #define DAWNNATIVE_VULKAN_UTILSVULKAN_H_ |
| |
| #include "common/vulkan_platform.h" |
| #include "dawn_native/Commands.h" |
| #include "dawn_native/dawn_platform.h" |
| |
| namespace dawn_native { namespace vulkan { |
| |
| class Device; |
| |
| // A Helper type used to build a pNext chain of extension structs. |
| // Usage is: |
| // 1) Create instance, passing the address of the first struct in the |
| // chain. This will parse the existing |pNext| chain in it to find |
| // its tail. |
| // |
| // 2) Call Add(&vk_struct) every time a new struct needs to be appended |
| // to the chain. |
| // |
| // 3) Alternatively, call Add(&vk_struct, VK_STRUCTURE_TYPE_XXX) to |
| // initialize the struct with a given VkStructureType value while |
| // appending it to the chain. |
| // |
| // Examples: |
| // VkPhysicalFeatures2 features2 = { |
| // .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, |
| // .pNext = nullptr, |
| // }; |
| // |
| // PNextChainBuilder featuresChain(&features2); |
| // |
| // featuresChain.Add(&featuresExtensions.subgroupSizeControl, |
| // VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT); |
| // |
| struct PNextChainBuilder { |
| // Constructor takes the address of a Vulkan structure instance, and |
| // walks its pNext chain to record the current location of its tail. |
| // |
| // NOTE: Some VK_STRUCT_TYPEs define their pNext field as a const void* |
| // which is why the VkBaseOutStructure* casts below are necessary. |
| template <typename VK_STRUCT_TYPE> |
| explicit PNextChainBuilder(VK_STRUCT_TYPE* head) |
| : mCurrent(reinterpret_cast<VkBaseOutStructure*>(head)) { |
| // Find the end of the current chain. |
| while (mCurrent->pNext != nullptr) { |
| mCurrent = mCurrent->pNext; |
| } |
| } |
| |
| // Add one item to the chain. |vk_struct| must be a Vulkan structure |
| // that is already initialized. |
| template <typename VK_STRUCT_TYPE> |
| void Add(VK_STRUCT_TYPE* vkStruct) { |
| // Sanity checks to ensure proper type safety. |
| static_assert( |
| offsetof(VK_STRUCT_TYPE, sType) == offsetof(VkBaseOutStructure, sType) && |
| offsetof(VK_STRUCT_TYPE, pNext) == offsetof(VkBaseOutStructure, pNext), |
| "Argument type is not a proper Vulkan structure type"); |
| vkStruct->pNext = nullptr; |
| |
| mCurrent->pNext = reinterpret_cast<VkBaseOutStructure*>(vkStruct); |
| mCurrent = mCurrent->pNext; |
| } |
| |
| // A variant of Add() above that also initializes the |sType| field in |vk_struct|. |
| template <typename VK_STRUCT_TYPE> |
| void Add(VK_STRUCT_TYPE* vkStruct, VkStructureType sType) { |
| vkStruct->sType = sType; |
| Add(vkStruct); |
| } |
| |
| private: |
| VkBaseOutStructure* mCurrent; |
| }; |
| |
| VkCompareOp ToVulkanCompareOp(wgpu::CompareFunction op); |
| |
| VkImageAspectFlags VulkanAspectMask(const Aspect& aspects); |
| |
| Extent3D ComputeTextureCopyExtent(const TextureCopy& textureCopy, const Extent3D& copySize); |
| |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const BufferCopy& bufferCopy, |
| const TextureCopy& textureCopy, |
| const Extent3D& copySize); |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const TextureDataLayout& dataLayout, |
| const TextureCopy& textureCopy, |
| const Extent3D& copySize); |
| |
| void SetDebugName(Device* device, |
| VkObjectType objectType, |
| uint64_t objectHandle, |
| const char* prefix, |
| std::string label = ""); |
| |
| }} // namespace dawn_native::vulkan |
| |
| #endif // DAWNNATIVE_VULKAN_UTILSVULKAN_H_ |