commit | 8417d7eab3fa19f699f3185ebad66f932994bfed | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Tue Jan 09 05:01:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 09 05:01:19 2024 +0000 |
tree | e713596a36b6fb94a8d899ea905c0c40ea4018a6 | |
parent | a8516c1ab03f65d9890548ddde52b71611b9a8d2 [diff] |
Apply missing defaulting in APIValidateTextureDescriptor Added a test and verified that it crashes without the fix. Fixed: chromium:1516317 Bug: dawn:2224 Change-Id: I26b7851aa2a45f84880742a889f38e191999e1ea Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168702 Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.