Manual roll SwiftShader from 9898204d91d6 to 5b0479bd2d15 (6 revisions) Manual roll requested by dsinclair@google.com https://swiftshader.googlesource.com/SwiftShader.git/+log/9898204d91d6..5b0479bd2d15 2026-06-08 dsinclair@google.com Revert "Default to use llvm16" 2026-05-28 jwata@google.com LLVM: Always compile MCDisassembler.cpp to fix release link errors 2026-05-27 rsworktech@outlook.com Default to use llvm16 2026-05-27 rsworktech@outlook.com Fix Windows arm64 build with LLVM 16 2026-05-27 rsworktech@outlook.com Fix Windows build with LLVM 16 2026-05-27 rsworktech@outlook.com Fix MacOS build with LLVM 16 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: Ia0518a704a3751888916d6c95cbac8cc319accb1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/314995 Bot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.