commit | 843263aa8438e23dbe27d441c8a8d6cc936fc7d6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 07 09:45:20 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 07 09:45:20 2023 +0000 |
tree | a354b431a4ae2847cd6a435dfd3fd9dd71dbebcf | |
parent | 14500bc78ca76971f77eb52a4e33dd9c20e6ed84 [diff] |
[tools][cts] Re-kick a build it failed with infra-failure Change-Id: Ic464b1ff0a30a8e5512cfd82b2cd717f767a1b64 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/150220 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.