Revert "[tools] Improvements to 'fuzz'"

This reverts commit 340b2d93d7364766e9287916935277752080629b.

Reason for revert: broke fuzzer check due to DXC failures

Original change's description:
> [tools] Improvements to 'fuzz'
>
> Add support for running multiple fuzzer targets (only 'wgsl' right now).
> Copy filtered files out of tint/test to the corpus directory, so that we don't fuzz uninteresting files.
> Pass --dxc flag to fuzzers
> Add a flag for ignoring non-security crashes.
>
> Change-Id: I1a49c61c642118880da71ea2eaa42b1734ec44df
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190922
> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
> Auto-Submit: Ben Clayton <bclayton@google.com>

TBR=rharrison@chromium.org,bclayton@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Iefa757426e4f27f33ce4a232867b5924917bd99d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190941
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
1 file changed
tree: 11a4df543d0aced3298a98174198d99262e60d31
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.