blob: 4789b028d32a99edd749dc0a1bb139d7b5b2a603 [file] [log] [blame]
// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "common/Constants.h"
#include "common/Math.h"
#include "tests/unittests/validation/ValidationTest.h"
class CopyCommandTest : public ValidationTest {
protected:
dawn::Buffer CreateBuffer(uint32_t size, dawn::BufferUsageBit usage) {
dawn::BufferDescriptor descriptor;
descriptor.size = size;
descriptor.usage = usage;
return device.CreateBuffer(&descriptor);
}
dawn::Texture Create2DTexture(uint32_t width, uint32_t height, uint32_t levels, uint32_t arrayLayer,
dawn::TextureFormat format, dawn::TextureUsageBit usage) {
dawn::TextureDescriptor descriptor;
descriptor.dimension = dawn::TextureDimension::e2D;
descriptor.size.width = width;
descriptor.size.height = height;
descriptor.size.depth = 1;
descriptor.arrayLayer = arrayLayer;
descriptor.format = format;
descriptor.levelCount = levels;
descriptor.usage = usage;
dawn::Texture tex = device.CreateTexture(&descriptor);
return tex;
}
uint32_t BufferSizeForTextureCopy(uint32_t width, uint32_t height, uint32_t depth) {
uint32_t rowPitch = Align(width * 4, kTextureRowPitchAlignment);
return (rowPitch * (height - 1) + width) * depth;
}
};
class CopyCommandTest_B2B : public CopyCommandTest {
};
// TODO(cwallez@chromium.org): Test that copies are forbidden inside renderpasses
// Test a successfull B2B copy
TEST_F(CopyCommandTest_B2B, Success) {
dawn::Buffer source = CreateBuffer(16, dawn::BufferUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(16, dawn::BufferUsageBit::TransferDst);
// Copy different copies, including some that touch the OOB condition
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(source, 0, destination, 0, 16)
.CopyBufferToBuffer(source, 8, destination, 0, 8)
.CopyBufferToBuffer(source, 0, destination, 8, 8)
.GetResult();
}
// Empty copies are valid
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(source, 0, destination, 0, 0)
.CopyBufferToBuffer(source, 0, destination, 16, 0)
.CopyBufferToBuffer(source, 16, destination, 0, 0)
.GetResult();
}
}
// Test B2B copies with OOB
TEST_F(CopyCommandTest_B2B, OutOfBounds) {
dawn::Buffer source = CreateBuffer(16, dawn::BufferUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(16, dawn::BufferUsageBit::TransferDst);
// OOB on the source
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(source, 8, destination, 0, 12)
.GetResult();
}
// OOB on the destination
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(source, 0, destination, 8, 12)
.GetResult();
}
}
// Test B2B copies with incorrect buffer usage
TEST_F(CopyCommandTest_B2B, BadUsage) {
dawn::Buffer source = CreateBuffer(16, dawn::BufferUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(16, dawn::BufferUsageBit::TransferDst);
dawn::Buffer vertex = CreateBuffer(16, dawn::BufferUsageBit::Vertex);
// Source with incorrect usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(vertex, 0, destination, 0, 16)
.GetResult();
}
// Destination with incorrect usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToBuffer(source, 0, vertex, 0, 16)
.GetResult();
}
}
class CopyCommandTest_B2T : public CopyCommandTest {
};
// Test a successfull B2T copy
TEST_F(CopyCommandTest_B2T, Success) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// Different copies, including some that touch the OOB condition
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// Copy 4x4 block in corner of first mip.
.CopyBufferToTexture(source, 0, 256, destination, 0, 0, 0, 4, 4, 1, 0, 0)
// Copy 4x4 block in opposite corner of first mip.
.CopyBufferToTexture(source, 0, 256, destination, 12, 12, 0, 4, 4, 1, 0, 0)
// Copy 4x4 block in the 4x4 mip.
.CopyBufferToTexture(source, 0, 256, destination, 0, 0, 0, 4, 4, 1, 2, 0)
// Copy with a buffer offset
.CopyBufferToTexture(source, bufferSize - 4, 256, destination, 0, 0, 0, 1, 1, 1, 0, 0)
.GetResult();
}
// Copies with a 256-byte aligned row pitch but unaligned texture region
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// Unaligned region
.CopyBufferToTexture(source, 0, 256, destination, 0, 0, 0, 3, 4, 1, 0, 0)
// Unaligned region with texture offset
.CopyBufferToTexture(source, 0, 256, destination, 5, 7, 0, 2, 3, 1, 0, 0)
// Unaligned region, with buffer offset
.CopyBufferToTexture(source, 31 * 4, 256, destination, 0, 0, 0, 3, 3, 1, 0, 0)
.GetResult();
}
// Empty copies are valid
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// An empty copy
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 0, 0, 0, 1, 0, 0)
// An empty copy touching the end of the buffer
.CopyBufferToTexture(source, bufferSize, 0, destination, 0, 0, 0, 0, 0, 1, 0, 0)
// An empty copy touching the side of the texture
.CopyBufferToTexture(source, 0, 0, destination, 16, 16, 0, 0, 0, 1, 0, 0)
.GetResult();
}
}
// Test OOB conditions on the buffer
TEST_F(CopyCommandTest_B2T, OutOfBoundsOnBuffer) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// OOB on the buffer because we copy too many pixels
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, destination, 0, 0, 0, 4, 5, 1, 0, 0)
.GetResult();
}
// OOB on the buffer because of the offset
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 4, 256, destination, 0, 0, 0, 4, 4, 1, 0, 0)
.GetResult();
}
// OOB on the buffer because (row pitch * (height - 1) + width) * depth overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 512, destination, 0, 0, 0, 4, 3, 1, 0, 0)
.GetResult();
}
// Not OOB on the buffer although row pitch * height overflows
// but (row pitch * (height - 1) + width) * depth does not overlow
{
uint32_t sourceBufferSize = BufferSizeForTextureCopy(7, 3, 1);
ASSERT_TRUE(256 * 3 > sourceBufferSize) << "row pitch * height should overflow buffer";
dawn::Buffer sourceBuffer = CreateBuffer(sourceBufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(sourceBuffer, 0, 256, destination, 0, 0, 0, 7, 3, 1, 0, 0)
.GetResult();
}
}
// Test OOB conditions on the texture
TEST_F(CopyCommandTest_B2T, OutOfBoundsOnTexture) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// OOB on the texture because x + width overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, destination, 13, 12, 0, 4, 4, 1, 0, 0)
.GetResult();
}
// OOB on the texture because y + width overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, destination, 12, 13, 0, 4, 4, 1, 0, 0)
.GetResult();
}
// OOB on the texture because we overflow a non-zero mip
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, destination, 1, 0, 0, 4, 4, 1, 2, 0)
.GetResult();
}
// OOB on the texture even on an empty copy when we copy to a non-existent mip.
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 0, 0, 0, 1, 5, 0)
.GetResult();
}
// OOB on the texture because slice overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 0, 0, 0, 1, 0, 2)
.GetResult();
}
}
// Test that we force Z=0 and Depth=1 on copies to 2D textures
TEST_F(CopyCommandTest_B2T, ZDepthConstraintFor2DTextures) {
dawn::Buffer source = CreateBuffer(16 * 4, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// Z=1 on an empty copy still errors
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 1, 0, 0, 1, 0, 0)
.GetResult();
}
// Depth=0 on an empty copy still errors
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 0, 0, 0, 0, 0, 0)
.GetResult();
}
}
// Test B2T copies with incorrect buffer usage
TEST_F(CopyCommandTest_B2T, IncorrectUsage) {
dawn::Buffer source = CreateBuffer(16 * 4, dawn::BufferUsageBit::TransferSrc);
dawn::Buffer vertex = CreateBuffer(16 * 4, dawn::BufferUsageBit::Vertex);
dawn::Texture destination = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
dawn::Texture sampled = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::Sampled);
// Incorrect source usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(vertex, 0, 256, destination, 0, 0, 0, 4, 4, 1, 0, 0)
.GetResult();
}
// Incorrect destination usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, sampled, 0, 0, 0, 4, 4, 1, 0, 0)
.GetResult();
}
}
TEST_F(CopyCommandTest_B2T, IncorrectRowPitch) {
uint32_t bufferSize = BufferSizeForTextureCopy(128, 16, 1);
dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(128, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// Default row pitch is not 256-byte aligned
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 0, destination, 0, 0, 0, 3, 4, 1, 0, 0)
.GetResult();
}
// Row pitch is not 256-byte aligned
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 128, destination, 0, 0, 0, 4, 4, 1, 0, 0)
.GetResult();
}
// Row pitch is less than width * bytesPerPixel
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, 0, 256, destination, 0, 0, 0, 65, 1, 1, 0, 0)
.GetResult();
}
}
// Test B2T copies with incorrect buffer offset usage
TEST_F(CopyCommandTest_B2T, IncorrectBufferOffset) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
dawn::Texture destination = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
// Correct usage
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, bufferSize - 4, 256, destination, 0, 0, 0, 1, 1, 1, 0, 0)
.GetResult();
}
// Incorrect usages
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, bufferSize - 5, 256, destination, 0, 0, 0, 1, 1, 1, 0, 0)
.GetResult();
}
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, bufferSize - 6, 256, destination, 0, 0, 0, 1, 1, 1, 0, 0)
.GetResult();
}
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyBufferToTexture(source, bufferSize - 7, 256, destination, 0, 0, 0, 1, 1, 1, 0, 0)
.GetResult();
}
}
class CopyCommandTest_T2B : public CopyCommandTest {
};
// Test a successfull T2B copy
TEST_F(CopyCommandTest_T2B, Success) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Texture source = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
// Different copies, including some that touch the OOB condition
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// Copy from 4x4 block in corner of first mip.
.CopyTextureToBuffer(source, 0, 0, 0, 4, 4, 1, 0, 0, destination, 0, 256)
// Copy from 4x4 block in opposite corner of first mip.
.CopyTextureToBuffer(source, 12, 12, 0, 4, 4, 1, 0, 0, destination, 0, 256)
// Copy from 4x4 block in the 4x4 mip.
.CopyTextureToBuffer(source, 0, 0, 0, 4, 4, 1, 2, 0, destination, 0, 256)
// Copy with a buffer offset
.CopyTextureToBuffer(source, 0, 0, 0, 1, 1, 1, 0, 0, destination, bufferSize - 4, 256)
.GetResult();
}
// Copies with a 256-byte aligned row pitch but unaligned texture region
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// Unaligned region
.CopyTextureToBuffer(source, 0, 0, 0, 3, 4, 1, 0, 0, destination, 0, 256)
// Unaligned region with texture offset
.CopyTextureToBuffer(source, 5, 7, 0, 2, 3, 1, 0, 0, destination, 0, 256)
// Unaligned region, with buffer offset
.CopyTextureToBuffer(source, 0, 0, 0, 3, 3, 1, 2, 0, destination, 31 * 4, 256)
.GetResult();
}
// Empty copies are valid
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
// An empty copy
.CopyTextureToBuffer(source, 0, 0, 0, 0, 0, 1, 0, 0, destination, 0, 0)
// An empty copy touching the end of the buffer
.CopyTextureToBuffer(source, 0, 0, 0, 0, 0, 1, 0, 0, destination, bufferSize, 0)
// An empty copy touching the side of the texture
.CopyTextureToBuffer(source, 16, 16, 0, 0, 0, 1, 0, 0, destination, 0, 0)
.GetResult();
}
}
// Test OOB conditions on the texture
TEST_F(CopyCommandTest_T2B, OutOfBoundsOnTexture) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Texture source = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
// OOB on the texture because x + width overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 13, 12, 0, 4, 4, 1, 0, 0, destination, 0, 256)
.GetResult();
}
// OOB on the texture because y + width overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 12, 13, 0, 4, 4, 1, 0, 0, destination, 0, 256)
.GetResult();
}
// OOB on the texture because we overflow a non-zero mip
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 1, 0, 0, 4, 4, 1, 2, 0, destination, 0, 256)
.GetResult();
}
// OOB on the texture even on an empty copy when we copy from a non-existent mip.
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 0, 0, 1, 5, 0, destination, 0, 0)
.GetResult();
}
}
// Test OOB conditions on the buffer
TEST_F(CopyCommandTest_T2B, OutOfBoundsOnBuffer) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Texture source = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
// OOB on the buffer because we copy too many pixels
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 4, 5, 1, 0, 0, destination, 0, 256)
.GetResult();
}
// OOB on the buffer because of the offset
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 4, 4, 1, 0, 0, destination, 4, 256)
.GetResult();
}
// OOB on the buffer because (row pitch * (height - 1) + width) * depth overflows
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 4, 3, 1, 0, 0, destination, 0, 512)
.GetResult();
}
// Not OOB on the buffer although row pitch * height overflows
// but (row pitch * (height - 1) + width) * depth does not overlow
{
uint32_t destinationBufferSize = BufferSizeForTextureCopy(7, 3, 1);
ASSERT_TRUE(256 * 3 > destinationBufferSize) << "row pitch * height should overflow buffer";
dawn::Buffer destinationBuffer = CreateBuffer(destinationBufferSize, dawn::BufferUsageBit::TransferDst);
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 7, 3, 1, 0, 0, destinationBuffer, 0, 256)
.GetResult();
}
}
// Test that we force Z=0 and Depth=1 on copies from to 2D textures
TEST_F(CopyCommandTest_T2B, ZDepthConstraintFor2DTextures) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Texture source = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
// Z=1 on an empty copy still errors
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 1, 0, 0, 1, 0, 0, destination, 0, 0)
.GetResult();
}
// Depth=0 on an empty copy still errors
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 0, 0, 0, 0, 0, destination, 0, 0)
.GetResult();
}
}
// Test T2B copies with incorrect buffer usage
TEST_F(CopyCommandTest_T2B, IncorrectUsage) {
uint32_t bufferSize = BufferSizeForTextureCopy(4, 4, 1);
dawn::Texture source = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Texture sampled = Create2DTexture(16, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::Sampled);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
dawn::Buffer vertex = CreateBuffer(bufferSize, dawn::BufferUsageBit::Vertex);
// Incorrect source usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(sampled, 0, 0, 0, 4, 4, 1, 0, 0, destination, 0, 256)
.GetResult();
}
// Incorrect destination usage
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 4, 4, 1, 0, 0, vertex, 0, 256)
.GetResult();
}
}
TEST_F(CopyCommandTest_T2B, IncorrectRowPitch) {
uint32_t bufferSize = BufferSizeForTextureCopy(128, 16, 1);
dawn::Texture source = Create2DTexture(128, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferDst);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
// Default row pitch is not 256-byte aligned
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 3, 4, 1, 0, 0, destination, 0, 256)
.GetResult();
}
// Row pitch is not 256-byte aligned
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 4, 4, 1, 0, 0, destination, 0, 257)
.GetResult();
}
// Row pitch is less than width * bytesPerPixel
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 65, 1, 1, 0, 0, destination, 0, 256)
.GetResult();
}
}
// Test T2B copies with incorrect buffer offset usage
TEST_F(CopyCommandTest_T2B, IncorrectBufferOffset) {
uint32_t bufferSize = BufferSizeForTextureCopy(128, 16, 1);
dawn::Texture source = Create2DTexture(128, 16, 5, 1, dawn::TextureFormat::R8G8B8A8Unorm,
dawn::TextureUsageBit::TransferSrc);
dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
// Correct usage
{
dawn::CommandBuffer commands = AssertWillBeSuccess(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 1, 1, 1, 0, 0, destination, bufferSize - 4, 256)
.GetResult();
}
// Incorrect usages
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 1, 1, 1, 0, 0, destination, bufferSize - 5, 256)
.GetResult();
}
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 1, 1, 1, 0, 0, destination, bufferSize - 6, 256)
.GetResult();
}
{
dawn::CommandBuffer commands = AssertWillBeError(device.CreateCommandBufferBuilder())
.CopyTextureToBuffer(source, 0, 0, 0, 1, 1, 1, 0, 0, destination, bufferSize - 7, 256)
.GetResult();
}
}