commit | 2cbfbd4ed56d3c82118fdb6600d8b5e4275e85b4 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Mon Sep 23 16:59:01 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 23 16:59:01 2024 +0000 |
tree | ab9f548d1ceeefe715dfa129408f2e746c7da130 | |
parent | da2fa97fb60384230db6420f16f7150aab8efc9d [diff] |
[tint][ir][val] Check vertex output builtin rules - Moves ReferenceModuleVars to core/ir/ and modifies it to support const and non-const operations - Some rewrites of existing tests whose shaders were not following the vertex rules. - Disables some tests where it is known getting them working will require additional work. Fixes: 367764845 Change-Id: I6decc0253b349de0e544b428c4180a5a1863540d WIP: Initial constification Change-Id: I69b33b28f6b9da3b0d281f78f9a3066bd3a54110 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207374 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.