commit | 85165246ea356ed49e0761be156be76de8ca61e5 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Mar 14 19:05:04 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Mar 14 19:05:04 2024 +0000 |
tree | 43c257c327899ad30cf99b367b822051c1828048 | |
parent | 6d1f547521bf446690db0dad5d0eaf5cc9ebb78d [diff] |
Mark InstanceBase::mPlatform as still DanglingUntriaged. The platform is destroyed before the instance, it doesn't help to set mPlatform to nullptr as that also triggers dangling pointer detection. Bug: dawn:2349 Change-Id: I03605fa17e49cc0dec376355298ff7731eaf4c9f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/179203 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.