commit | 853c115bf8fe851cf27d5aa810b80bd30a3c80fd | [log] [tgz] |
---|---|---|
author | Sunny Sachanandani <sunnyps@chromium.org> | Mon Jan 27 10:06:23 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 27 10:06:23 2025 -0800 |
tree | cee1bdc9b1cda7dc4b21dcfcf8e525b7b2d9ee93 | |
parent | 38fdb2d6bbd9634604f073a1629b06e12f26444f [diff] |
metal: Remove MTLTextureUsagePixelFormatView from IOSurface textures Unlike the other texture usages, MTLTextureUsagePixelFormatView is unnecessary for any potential use of the IOSurface backed WGPUTextures. MTLTextureUsagePixelFormatView is only needed for interpreting combined depth-stencil textures as depth or stencil which doesn't apply here. Bug: 388872587 Change-Id: I53f9ff4b443dc66ecb770f8283e334fb47083d41 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223274 Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.