| SKIP: FAILED | |
| #version 310 es | |
| struct main_out { | |
| uint x_1_1; | |
| }; | |
| precision highp float; | |
| precision highp int; | |
| uint x_1[1] = uint[1](0u); | |
| void main_1() { | |
| x_1[0] = 0u; | |
| } | |
| main_out main() { | |
| main_1(); | |
| return main_out(x_1[0]); | |
| } | |
| error: Error parsing GLSL shader: | |
| ERROR: 0:14: 'structure' : entry point cannot return a value | |
| ERROR: 0:14: '' : compilation terminated | |
| ERROR: 2 compilation errors. No code generated. | |
| tint executable returned error: exit status 1 |