[tint] Wrap accessing argc & argv to remove suppressions

This adds in an utility for converting argc & argv passed into main()
into a tint::Vector of the arguments.

This is done because it is a known issue that accessing the c-style
argv will always cause `-Wunsafe-buffer-usage` to fire, and this
wrapper isolates this known needed suppression into a single location
instead of being scattered across the code base.

This CL cleans up a bunch of main.cc files using this new utility,
though there is a couple exceptions. In remote_compile/main.cc the
suppression is just narrowed, since there is non-main related issues
in that file. There are some other main.cc files, like for the
benchmark tool, that use a different broader suppression that are not
touched.

Bug: 394825124
Change-Id: I92ea0fbc0012ef0900214a1eaefc9fb89a63553d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224915
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
20 files changed
tree: f43421a85a810c0f24e8991a72d34a65f54c1263
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.