blob: c8fbb99316fcdc0a8ea4d08098092b5164837a75 [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 3> subgroupExclusiveMul_13ba26() {
vector<float16_t, 3> res = WavePrefixProduct((float16_t(1.0h)).xxx);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupExclusiveMul_13ba26());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupExclusiveMul_13ba26());
}
FXC validation failure:
C:\src\dawn\Shader@0x00000199475A9300(3,8-16): error X3000: syntax error: unexpected token 'float16_t'