blob: 50cad79327954b902393bf4ca3909766c8c5db79 [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 2> subgroupMin_d85be6() {
vector<float16_t, 2> res = WaveActiveMin((float16_t(1.0h)).xx);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupMin_d85be6());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 2> >(0u, subgroupMin_d85be6());
}
FXC validation failure:
C:\src\dawn\Shader@0x000001F4780A9D80(3,8-16): error X3000: syntax error: unexpected token 'float16_t'