commit | 85b0b2f115c86096992dc56cb2a28657db6d209e | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Jun 10 14:34:30 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 10 14:34:30 2024 +0000 |
tree | 303b5ed6ec729b3b4eaac6ec56cf1b8ccf9f3ddc | |
parent | 56e5fdfe3a3160a02ad339d57fbc511a93f1e11c [diff] |
Add regression test for MSL compilation failure with texture_external It seems that using a second binding in the same group causes issues: @group(0) @binding(1) var<storage, read_write> dimension : vec2u; @group(0) @binding(0) var t : texture_external; Bug: 346174896 Change-Id: Ia89bee5460375170c0cfbc85f069a373c1bd4f53 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192580 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.