commit | 8aba7a7bae9f0afd50fe097e1d7c0769b102a433 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Nov 16 03:08:35 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 16 03:08:35 2023 +0000 |
tree | 55452a56e7d63c6e474e7c6680904765ae32eaaa | |
parent | a87d06317a67c25c0676fc47fff87d9146622b5e [diff] |
Roll DirectX Shader Compiler from 2c19e8121b52 to e3c311409675 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/2c19e8121b52..e3c311409675 2023-11-15 python3kgae@outlook.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (381 left to go) (#6017) 2023-11-15 python3kgae@outlook.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (425 left to go) (#6013) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I45504618c948d1d794c540b84795286a03ffe73a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160941 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.