commit | 85ceb08d5ca7896605878551ad164d293dcc16d7 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Wed Nov 30 21:32:26 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 30 21:32:26 2022 +0000 |
tree | fd2dea439737ad92be1fd32440cb11721de8a4f8 | |
parent | 94706ecba727e2917e1a3104edaa4a755f39a816 [diff] |
Add ExternalTexture Rotate and FlipY Functionality Adds functionality to Dawn and Tint to rotate and flip-Y external textures through the shader transform. Tests are included. Bug: chromium:1316671 Change-Id: I40a6b67eaeb2a348f469e4879eeb585bc40537b2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110181 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.