commit | 85cf63e9a9e441f794335a497038d070fa41ff9c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Dec 06 12:32:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 06 12:32:05 2024 +0000 |
tree | fcccd9d56181f1eb4b86f9616d17ab4881bb93ef | |
parent | 0f9fed4c948e185e2b43b75dd2ab23d24c793cd6 [diff] |
Setup infrastructure for single entry point `tint`. Creates all the needed code paths for single entry point `tint`, but keep all the backends using the original code path for now. They will be moved over one-by-one. Bug: 380043961 Change-Id: I02cc2cc350d42099063ef95a8208e88499c63454 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218334 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.