| // Copyright 2021 The Dawn & Tint Authors |
| // |
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| |
| #ifndef SRC_TINT_LANG_WGSL_AST_TRANSFORM_RENAMER_H_ |
| #define SRC_TINT_LANG_WGSL_AST_TRANSFORM_RENAMER_H_ |
| |
| #include <string> |
| #include <unordered_map> |
| |
| #include "src/tint/lang/wgsl/ast/transform/transform.h" |
| |
| namespace tint::ast::transform { |
| |
| /// Renamer is a Transform that renames all the symbols in a program. |
| class Renamer final : public Castable<Renamer, Transform> { |
| public: |
| /// Remappings is a map of old symbol name to new symbol name |
| using Remappings = std::unordered_map<std::string, std::string>; |
| |
| /// Data is outputted by the Renamer transform. |
| /// Data holds information about shader usage and constant buffer offsets. |
| struct Data final : public Castable<Data, transform::Data> { |
| /// Constructor |
| /// @param remappings the symbol remappings |
| explicit Data(Remappings&& remappings); |
| |
| /// Copy constructor |
| Data(const Data&); |
| |
| /// Destructor |
| ~Data() override; |
| |
| /// A map of old symbol name to new symbol name |
| const Remappings remappings; |
| }; |
| |
| /// Target is an enumerator of rename targets that can be used |
| enum class Target { |
| /// Rename every symbol. |
| kAll, |
| /// Only rename symbols that are reserved keywords in GLSL. |
| kGlslKeywords, |
| /// Only rename symbols that are reserved keywords in HLSL. |
| kHlslKeywords, |
| /// Only rename symbols that are reserved keywords in MSL. |
| kMslKeywords, |
| }; |
| |
| /// Optional configuration options for the transform. |
| /// If omitted, then the renamer will use Target::kAll. |
| struct Config final : public Castable<Config, transform::Data> { |
| /// Constructor |
| /// @param tgt the targets to rename |
| /// @param keep_unicode if false, symbols with non-ascii code-points are |
| /// renamed |
| explicit Config(Target tgt, bool keep_unicode = false); |
| |
| /// Constructor |
| /// @param tgt the targets to rename |
| /// @param keep_unicode if false, symbols with non-ascii code-points are renamed |
| /// @param remappings requested old to new name map |
| explicit Config(Target tgt, bool keep_unicode, Remappings&& remappings); |
| |
| /// Copy constructor |
| Config(const Config&); |
| |
| /// Destructor |
| ~Config() override; |
| |
| /// The targets to rename |
| Target const target = Target::kAll; |
| |
| /// If false, symbols with non-ascii code-points are renamed. |
| bool preserve_unicode = false; |
| |
| /// Requested renaming rules |
| const Remappings requested_names = {}; |
| }; |
| |
| /// Constructor using a the configuration provided in the input Data |
| Renamer(); |
| |
| /// Destructor |
| ~Renamer() override; |
| |
| /// @copydoc Transform::Apply |
| ApplyResult Apply(const Program& program, |
| const DataMap& inputs, |
| DataMap& outputs) const override; |
| }; |
| |
| } // namespace tint::ast::transform |
| |
| #endif // SRC_TINT_LANG_WGSL_AST_TRANSFORM_RENAMER_H_ |