| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/SharedTextureMemory.h" | |
| #include <utility> | |
| #include "dawn/common/WeakRef.h" | |
| #include "dawn/native/ChainUtils.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/Queue.h" | |
| #include "dawn/native/SharedFence.h" | |
| #include "dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| namespace { | |
| class ErrorSharedTextureMemory : public SharedTextureMemoryBase { | |
| public: | |
| ErrorSharedTextureMemory(DeviceBase* device, const SharedTextureMemoryDescriptor* descriptor) | |
| : SharedTextureMemoryBase(device, descriptor, ObjectBase::kError) {} | |
| Ref<SharedResourceMemoryContents> CreateContents() override { DAWN_UNREACHABLE(); } | |
| ResultOrError<Ref<TextureBase>> CreateTextureImpl( | |
| const UnpackedPtr<TextureDescriptor>& descriptor) override { | |
| DAWN_UNREACHABLE(); | |
| } | |
| MaybeError BeginAccessImpl(TextureBase* texture, | |
| const UnpackedPtr<BeginAccessDescriptor>& descriptor) override { | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<FenceAndSignalValue> EndAccessImpl(TextureBase* texture, | |
| ExecutionSerial lastUsageSerial, | |
| UnpackedPtr<EndAccessState>& state) override { | |
| DAWN_UNREACHABLE(); | |
| } | |
| void DestroyImpl() override {} | |
| }; | |
| } // namespace | |
| // static | |
| Ref<SharedTextureMemoryBase> SharedTextureMemoryBase::MakeError( | |
| DeviceBase* device, | |
| const SharedTextureMemoryDescriptor* descriptor) { | |
| return AcquireRef(new ErrorSharedTextureMemory(device, descriptor)); | |
| } | |
| SharedTextureMemoryBase::SharedTextureMemoryBase(DeviceBase* device, | |
| const SharedTextureMemoryDescriptor* descriptor, | |
| ObjectBase::ErrorTag tag) | |
| : SharedResourceMemory(device, tag, descriptor->label), | |
| mProperties{ | |
| nullptr, | |
| wgpu::TextureUsage::None, | |
| {0, 0, 0}, | |
| wgpu::TextureFormat::Undefined, | |
| } {} | |
| SharedTextureMemoryBase::SharedTextureMemoryBase(DeviceBase* device, | |
| StringView label, | |
| const SharedTextureMemoryProperties& properties) | |
| : SharedResourceMemory(device, label), mProperties(properties) { | |
| // Reify properties to ensure we don't expose capabilities not supported by the device. | |
| const Format& internalFormat = device->GetValidInternalFormat(mProperties.format); | |
| if (internalFormat.format != wgpu::TextureFormat::External) { | |
| if (!internalFormat.supportsStorageUsage || internalFormat.IsMultiPlanar()) { | |
| mProperties.usage = mProperties.usage & ~wgpu::TextureUsage::StorageBinding; | |
| } | |
| if (!internalFormat.isRenderable || | |
| (internalFormat.IsMultiPlanar() && | |
| !device->HasFeature(Feature::MultiPlanarRenderTargets))) { | |
| mProperties.usage = mProperties.usage & ~wgpu::TextureUsage::RenderAttachment; | |
| } | |
| if (internalFormat.IsMultiPlanar() && | |
| !device->HasFeature(Feature::MultiPlanarFormatExtendedUsages)) { | |
| mProperties.usage = mProperties.usage & ~wgpu::TextureUsage::CopyDst; | |
| } | |
| } | |
| GetObjectTrackingList()->Track(this); | |
| } | |
| ObjectType SharedTextureMemoryBase::GetType() const { | |
| return ObjectType::SharedTextureMemory; | |
| } | |
| wgpu::Status SharedTextureMemoryBase::APIGetProperties( | |
| SharedTextureMemoryProperties* properties) const { | |
| if (GetDevice()->ConsumedError(GetProperties(properties), "calling %s.GetProperties", this)) { | |
| return wgpu::Status::Error; | |
| } | |
| return wgpu::Status::Success; | |
| } | |
| MaybeError SharedTextureMemoryBase::GetProperties(SharedTextureMemoryProperties* properties) const { | |
| properties->usage = mProperties.usage; | |
| properties->size = mProperties.size; | |
| properties->format = mProperties.format; | |
| UnpackedPtr<SharedTextureMemoryProperties> unpacked; | |
| DAWN_TRY_ASSIGN(unpacked, ValidateAndUnpack(properties)); | |
| if (unpacked.Get<SharedTextureMemoryAHardwareBufferProperties>()) { | |
| DAWN_INVALID_IF( | |
| !GetDevice()->HasFeature(Feature::SharedTextureMemoryAHardwareBuffer), | |
| "SharedTextureMemory properties (%s) have a chained " | |
| "SharedTextureMemoryAHardwareBufferProperties without the %s feature being set.", | |
| this, ToAPI(Feature::SharedTextureMemoryAHardwareBuffer)); | |
| } | |
| DAWN_TRY(GetChainedProperties(unpacked)); | |
| return {}; | |
| } | |
| TextureBase* SharedTextureMemoryBase::APICreateTexture(const TextureDescriptor* descriptor) { | |
| Ref<TextureBase> result; | |
| // Provide the defaults if no descriptor is provided. | |
| TextureDescriptor defaultDescriptor; | |
| if (descriptor == nullptr) { | |
| defaultDescriptor = {}; | |
| defaultDescriptor.format = mProperties.format; | |
| defaultDescriptor.size = mProperties.size; | |
| defaultDescriptor.usage = mProperties.usage; | |
| descriptor = &defaultDescriptor; | |
| } | |
| if (GetDevice()->ConsumedError(CreateTexture(descriptor), &result, | |
| InternalErrorType::OutOfMemory, "calling %s.CreateTexture(%s).", | |
| this, descriptor)) { | |
| result = TextureBase::MakeError(GetDevice(), descriptor); | |
| } | |
| return ReturnToAPI(std::move(result)); | |
| } | |
| ResultOrError<Ref<TextureBase>> SharedTextureMemoryBase::CreateTexture( | |
| const TextureDescriptor* rawDescriptor) { | |
| DAWN_TRY(GetDevice()->ValidateIsAlive()); | |
| DAWN_TRY(GetDevice()->ValidateObject(this)); | |
| TextureDescriptor reifiedDescriptor = rawDescriptor->WithTrivialFrontendDefaults(); | |
| UnpackedPtr<TextureDescriptor> descriptor; | |
| DAWN_TRY_ASSIGN(descriptor, ValidateAndUnpack(&reifiedDescriptor)); | |
| // Validate that there is one 2D, single-sampled subresource | |
| DAWN_INVALID_IF(descriptor->dimension != wgpu::TextureDimension::e2D, | |
| "Texture dimension (%s) is not %s.", descriptor->dimension, | |
| wgpu::TextureDimension::e2D); | |
| DAWN_INVALID_IF(descriptor->mipLevelCount != 1, "Mip level count (%u) is not 1.", | |
| descriptor->mipLevelCount); | |
| DAWN_INVALID_IF(descriptor->sampleCount != 1, "Sample count (%u) is not 1.", | |
| descriptor->sampleCount); | |
| // Validate that the texture size exactly matches the shared texture memory's size. | |
| DAWN_INVALID_IF( | |
| (descriptor->size.width != mProperties.size.width) || | |
| (descriptor->size.height != mProperties.size.height) || | |
| (descriptor->size.depthOrArrayLayers != mProperties.size.depthOrArrayLayers), | |
| "SharedTextureMemory size (%s) doesn't match descriptor size (%s).", &mProperties.size, | |
| &descriptor->size); | |
| // Validate that the texture format exactly matches the shared texture memory's format. | |
| DAWN_INVALID_IF(descriptor->format != mProperties.format, | |
| "SharedTextureMemory format (%s) doesn't match descriptor format (%s).", | |
| mProperties.format, descriptor->format); | |
| // Validate the texture descriptor, and require its usage to be a subset of the shared texture | |
| // memory's usage. | |
| DAWN_TRY(ValidateTextureDescriptor(GetDevice(), descriptor, AllowMultiPlanarTextureFormat::Yes, | |
| mProperties.usage)); | |
| Ref<TextureBase> texture; | |
| DAWN_TRY_ASSIGN(texture, CreateTextureImpl(descriptor)); | |
| // Access is started on memory.BeginAccess. | |
| texture->OnEndAccess(); | |
| return texture; | |
| } | |
| Ref<SharedResourceMemoryContents> SharedTextureMemoryBase::CreateContents() { | |
| return AcquireRef(new SharedTextureMemoryContents(GetWeakRef(this))); | |
| } | |
| SharedTextureMemoryContents* SharedTextureMemoryBase::GetContents() const { | |
| return static_cast<SharedTextureMemoryContents*>(SharedResourceMemory::GetContents()); | |
| } | |
| void APISharedTextureMemoryEndAccessStateFreeMembers(WGPUSharedTextureMemoryEndAccessState cState) { | |
| auto* state = reinterpret_cast<SharedTextureMemoryBase::EndAccessState*>(&cState); | |
| for (size_t i = 0; i < state->fenceCount; ++i) { | |
| state->fences[i]->APIRelease(); | |
| } | |
| delete[] state->fences; | |
| delete[] state->signaledValues; | |
| } | |
| // SharedTextureMemoryContents | |
| SharedTextureMemoryContents::SharedTextureMemoryContents( | |
| WeakRef<SharedTextureMemoryBase> sharedTextureMemory) | |
| : SharedResourceMemoryContents(sharedTextureMemory), | |
| mSupportedExternalSampleTypes(SampleTypeBit::None) {} | |
| SampleTypeBit SharedTextureMemoryContents::GetExternalFormatSupportedSampleTypes() const { | |
| return mSupportedExternalSampleTypes; | |
| } | |
| void SharedTextureMemoryContents::SetExternalFormatSupportedSampleTypes( | |
| SampleTypeBit supportedSampleType) { | |
| mSupportedExternalSampleTypes = supportedSampleType; | |
| } | |
| } // namespace dawn::native |