commit | 86d1ad090e562aa1177ff27fe309b9babe96f383 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Feb 21 08:11:33 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Feb 21 08:11:33 2024 +0000 |
tree | 814bd7d051850e9791e6b960a127fd441b32c32c | |
parent | c681eb4a6ad92f5ba8c80b8dc1c8f192c41b49e6 [diff] |
[tint][wgsl] Add bitcast entries to wgsl.def These aren't currently hooked up to the resolver, but they are used to generate the end-to-end tests. Bug: tint:1864 Change-Id: I0b0f9a07ed93a0840784aea88050b60b3fdfa2db Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175247 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.