commit | 8730c1433d2c3bd3ef649488a7d0698b8499b6fb | [log] [tgz] |
---|---|---|
author | Xu Xing <xing.xu@intel.com> | Mon Jun 09 05:18:15 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 09 05:18:15 2025 -0700 |
tree | 6a44dc64a2406b10872e1a2fd1127804c521faf7 | |
parent | f3220117fc622e6d7a3c253d6787a9eba9807fed [diff] |
Fix incorrect x y usage when calculating offsets for the resolve rect BUG: 417770951 Change-Id: I79d49f466411c99e0d86256fc11a58228fd23679 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245774 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Xing Xu <xing.xu@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.