commit | 794b6fadc4171f7b853a77ffdf0948fbec431f41 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jul 29 15:22:23 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 29 15:22:23 2025 -0700 |
tree | 67fe838786c387d48cfdbbe953ceaa819e1e4b90 | |
parent | fafde3b725af438444cd37b765847fa0e0cd7486 [diff] |
Roll DirectX Shader Compiler from 97b5edbc4398 to 143da22bf733 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/97b5edbc4398..143da22bf733 2025-07-29 stevenperron@google.com [SPIRV] Fix declaration order of values in decorations (#7672) 2025-07-29 cbieneman@microsoft.com Remove `hlsl` namespace from SemaHLSL (#7656) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC lokokung@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: lokokung@google.com Change-Id: I6891d61449103168de213ed73a7a289bbb449b83 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/255315 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.