blob: e0f4cf37244b20573653f94f96093301621daaee [file] [log] [blame]
uint4 tint_insert_bits(uint4 v, uint4 n, uint offset, uint count) {
const uint e = (offset + count);
const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << uint4((offset).xxxx)) : (0u).xxxx) & uint4((mask).xxxx)) | (v & uint4((~(mask)).xxxx)));
}
void insertBits_51ede1() {
uint4 arg_0 = (1u).xxxx;
uint4 arg_1 = (1u).xxxx;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint4 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_51ede1();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_51ede1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_51ede1();
return;
}