blob: 15771c5c9ac885ed5b5ffb58fd356cb75f773e7d [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler1D arg_0_arg_1;
void textureSample_6e64fb() {
float arg_2 = 1.0f;
vec4 res = texture(arg_0_arg_1, arg_2);
}
void fragment_main() {
textureSample_6e64fb();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.