commit | f74ba86b0e2624a6dcfc09f125270f953c921b77 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Jun 04 01:25:52 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 04 01:25:52 2025 -0700 |
tree | 89d73e28e7ea3318f788812083987427633eef68 | |
parent | 62be7393206e138bdd3fe6204075e80a6e200085 [diff] |
[dawn][node] Support GPUBindGroupLayoutEntry.bindingArraySize It is unlikely that it will be added to webgpu.idl before implemetation in Dawn is 100% complete so add support in dawn.node early. Bug: 411573962 Change-Id: Ic3aa7a9808032266f129ca739cf7ac1ce7709e52 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245156 Reviewed-by: Gregg Tavares <gman@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.