| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: %b1 = block { # root |
| %non_uniform_global:ptr<storage, i32, read_write> = var @binding_point(0, 0) |
| %output:ptr<storage, f32, read_write> = var @binding_point(0, 1) |
| } |
| |
| %tint_symbol = @fragment func():void -> %b2 { |
| %b2 = block { |
| %4:i32 = load %non_uniform_global |
| %5:bool = lt %4, 0i |
| if %5 [t: %b3] { # if_1 |
| %b3 = block { # true |
| discard |
| exit_if # if_1 |
| } |
| } |
| %6:f32 = dpdx 1.0f |
| store %output, %6 |
| %7:f32 = load %output |
| %8:bool = lt %7, 0.0f |
| if %8 [t: %b4] { # if_2 |
| %b4 = block { # true |
| %i:ptr<function, i32, read_write> = var, 0i |
| loop [b: %b5, c: %b6] { # loop_1 |
| %b5 = block { # body |
| %10:f32 = load %output |
| %11:i32 = load %i |
| %12:f32 = convert %11 |
| %13:bool = gt %10, %12 |
| if %13 [t: %b7] { # if_3 |
| %b7 = block { # true |
| %14:i32 = load %i |
| %15:f32 = convert %14 |
| store %output, %15 |
| ret |
| } |
| } |
| continue %b6 |
| } |
| %b6 = block { # continuing |
| %16:i32 = load %i |
| %17:i32 = add %16, 1i |
| store %i, %17 |
| %18:i32 = load %i |
| %19:bool = eq %18, 5i |
| break_if %19 %b5 |
| } |
| } |
| ret |
| } |
| } |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |