#include <metal_stdlib> | |
using namespace metal; | |
struct tint_private_vars_struct { | |
bool tint_discarded; | |
}; | |
fragment void tint_symbol(device int* tint_symbol_1 [[buffer(0)]]) { | |
thread tint_private_vars_struct tint_private_vars = {}; | |
tint_private_vars.tint_discarded = false; | |
if ((*(tint_symbol_1) < 0)) { | |
tint_private_vars.tint_discarded = true; | |
} | |
{ | |
{ | |
if (tint_private_vars.tint_discarded) { | |
discard_fragment(); | |
} | |
return; | |
} | |
} | |
return; | |
} | |