blob: 9627ef7568f2db24a520fd19ab93d2194df6306b [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_3d1ebe() {
arg_0[(1u).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_3d1ebe();
}
//
// compute_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_3d1ebe() {
arg_0[(1u).xx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3d1ebe();
}