blob: 57b08820c832e15128c0a83de1220725b0f1aeba [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_441ba8(texture3d<uint, access::write> tint_symbol) {
int3 arg_1 = int3(1);
uint4 arg_2 = uint4(1u);
tint_symbol.write(arg_2, uint3(arg_1));
}
fragment void fragment_main(texture3d<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_441ba8(tint_symbol_1);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_441ba8(texture3d<uint, access::write> tint_symbol) {
int3 arg_1 = int3(1);
uint4 arg_2 = uint4(1u);
tint_symbol.write(arg_2, uint3(arg_1));
}
kernel void compute_main(texture3d<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_441ba8(tint_symbol_1);
return;
}