blob: e18b967be067e341486cd89340e861271864717f [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_bf775c(texture1d<int, access::write> tint_symbol) {
int arg_1 = 1;
int4 arg_2 = int4(1);
tint_symbol.write(arg_2, uint(arg_1));
}
fragment void fragment_main(texture1d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_bf775c(tint_symbol_1);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_bf775c(texture1d<int, access::write> tint_symbol) {
int arg_1 = 1;
int4 arg_2 = int4(1);
tint_symbol.write(arg_2, uint(arg_1));
}
kernel void compute_main(texture1d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_bf775c(tint_symbol_1);
return;
}