commit | 8962cdd9051f3569b8ec5d7c44ff524fb9054e61 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jan 04 11:36:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 04 11:36:38 2024 +0000 |
tree | 2fd170c7951329376361d6e9bfd3af4b2deda9e5 | |
parent | 81be633f358741af7ded54d92e84be557d6ee8da [diff] |
[tint][utils] Add TINT_REFLECT_ENUM_RANGE Use the reflected range by the deserializer to know the valid range. Change-Id: I0f9377b0a2f1dc1b122110c30ddf263f7d8f2fad Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/167980 Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.