blob: 873c04855e3b4cae3f2dca9cc83501d306f0c029 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
array<texture2d<float, access::sample>, 1> sampled_textures;
};
void do_texture_load(texture2d<float, access::sample> t) {
uint const v = min(uint(0), (t.get_num_mip_levels() - 1u));
uint2 const v_1 = (uint2(t.get_width(v), t.get_height(v)) - uint2(1u));
float4 const texture_load = t.read(min(uint2(int2(0)), v_1), v);
}
fragment void fs(array<texture2d<float, access::sample>, 1> sampled_textures [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.sampled_textures=sampled_textures};
do_texture_load(tint_module_vars.sampled_textures[0]);
}