commit | 89ddadcd1e30f5d83eedd0e40df816e16b234196 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Dec 15 00:12:30 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 15 00:12:30 2021 +0000 |
tree | 83d4957521b202abc178ed1be9d63bded7beb2fc | |
parent | fe1e929d5a55205fcee711f44fa12ff27d80205f [diff] |
Add feature queries to dawn_native/dawn_wire This is so we can implement the adapter/device APIs fully on dawn_wire. Bug: dawn:689 Change-Id: I47f68157d081f359f871e0efe0d974dfe53de7d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/71521 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.