| #version 310 es |
| |
| struct mat4x2_f32 { |
| vec2 col0; |
| vec2 col1; |
| vec2 col2; |
| vec2 col3; |
| }; |
| |
| layout(binding = 0, std140) uniform a_block_std140_ubo { |
| mat4x2_f32 inner[4]; |
| } a; |
| |
| int counter = 0; |
| int i() { |
| counter = (counter + 1); |
| return counter; |
| } |
| |
| mat4x2 conv_mat4x2_f32(mat4x2_f32 val) { |
| return mat4x2(val.col0, val.col1, val.col2, val.col3); |
| } |
| |
| mat4x2[4] conv_arr4_mat4x2_f32(mat4x2_f32 val[4]) { |
| mat4x2 arr[4] = mat4x2[4](mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), mat4x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| arr[i] = conv_mat4x2_f32(val[i]); |
| } |
| } |
| return arr; |
| } |
| |
| vec2 load_a_inner_p0_p1(uint p0, uint p1) { |
| switch(p1) { |
| case 0u: { |
| return a.inner[p0].col0; |
| break; |
| } |
| case 1u: { |
| return a.inner[p0].col1; |
| break; |
| } |
| case 2u: { |
| return a.inner[p0].col2; |
| break; |
| } |
| case 3u: { |
| return a.inner[p0].col3; |
| break; |
| } |
| default: { |
| return vec2(0.0f); |
| break; |
| } |
| } |
| } |
| |
| void f() { |
| mat4x2 p_a[4] = conv_arr4_mat4x2_f32(a.inner); |
| int tint_symbol = i(); |
| mat4x2 p_a_i = conv_mat4x2_f32(a.inner[tint_symbol]); |
| int tint_symbol_1 = i(); |
| vec2 p_a_i_i = load_a_inner_p0_p1(uint(tint_symbol), uint(tint_symbol_1)); |
| mat4x2 l_a[4] = conv_arr4_mat4x2_f32(a.inner); |
| mat4x2 l_a_i = conv_mat4x2_f32(a.inner[tint_symbol]); |
| vec2 l_a_i_i = load_a_inner_p0_p1(uint(tint_symbol), uint(tint_symbol_1)); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| f(); |
| return; |
| } |