commit | 8a000ce7786b702fa12cee14160588dda6f6af5a | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Tue Jan 09 15:28:35 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 09 15:28:35 2024 +0000 |
tree | ed9c37610721821308a5f6225f31a462f2f5629d | |
parent | 6140a5998637a8b64a83c4da189d02af11a503f2 [diff] |
[ir]: polyfill dot4I8Packed, dot4UPacked when needed Enable packed_4x8_integer_dot_product end2end tests for Android Bug: tint:1497 Change-Id: Ie59e3ae541329c2c6883f2a943b6cc944e36abb5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168684 Commit-Queue: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.