commit | 8a134682e4f49704ec8c7fc6c8510296dc014323 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Jul 12 23:51:37 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 12 23:51:37 2024 +0000 |
tree | f866a61d673805a16b4f0820f68e56e230a5c786 | |
parent | a8f0f6fffd8cc48619ba00a0bcacd6fe040367f2 [diff] |
dawn::wire::client Make Device::Destroy cancel mappings This is technically visible when a succesful mapping would be returned for a MapAsync, but the Device::Destroy comes first, cancelling the mapping. Bug: 344963953 Change-Id: I64f98a9212626dd6b1f2cba32b7a8f2249ab9a98 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197456 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.