commit | d3c9e8c0fe6e20ece7664cd502089407a7d3a8fe | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Mar 15 20:14:32 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 15 20:14:32 2023 +0000 |
tree | b40ff7bde4a35bf4a3b23fc00f4087033c4b6d3b | |
parent | 6e597cd0384a5d93bc48aaa30ba7a362dfb4ed80 [diff] |
tint: Fix RemovePhonies with @must_use fns Fixed: tint:1873 Change-Id: I72b47d5d3e406345fee16073e612b0f0cf19798e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124300 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.