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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <vector>
#include "dawn/tests/MockCallback.h"
#include "dawn/tests/unittests/validation/ValidationTest.h"
#include "gmock/gmock.h"
using testing::_;
using testing::MockCppCallback;
using testing::NotNull;
class ErrorScopeValidationTest : public ValidationTest {
protected:
void FlushWireAndProcessEvents() {
FlushWire();
instance.ProcessEvents();
}
MockCppCallback<void (*)(wgpu::PopErrorScopeStatus, wgpu::ErrorType, const char*)>
mPopErrorScopeCb;
};
// Test the simple success case.
TEST_F(ErrorScopeValidationTest, Success) {
device.PushErrorScope(wgpu::ErrorFilter::Validation);
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Test the simple case where the error scope catches an error.
TEST_F(ErrorScopeValidationTest, CatchesError) {
device.PushErrorScope(wgpu::ErrorFilter::Validation);
wgpu::BufferDescriptor desc = {};
desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
device.CreateBuffer(&desc);
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::Validation, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Test that errors bubble to the parent scope if not handled by the current scope.
TEST_F(ErrorScopeValidationTest, ErrorBubbles) {
device.PushErrorScope(wgpu::ErrorFilter::Validation);
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
wgpu::BufferDescriptor desc = {};
desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
device.CreateBuffer(&desc);
// OutOfMemory does not match Validation error.
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
// Parent validation error scope captures the error.
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::Validation, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Test that if an error scope matches an error, it does not bubble to the parent scope.
TEST_F(ErrorScopeValidationTest, HandledErrorsStopBubbling) {
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
device.PushErrorScope(wgpu::ErrorFilter::Validation);
wgpu::BufferDescriptor desc = {};
desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
device.CreateBuffer(&desc);
// Inner scope catches the error.
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::Validation, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
// Parent scope does not see the error.
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Test that if no error scope handles an error, it goes to the device UncapturedError callback
TEST_F(ErrorScopeValidationTest, UnhandledErrorsMatchUncapturedErrorCallback) {
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
wgpu::BufferDescriptor desc = {};
desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
ASSERT_DEVICE_ERROR(device.CreateBuffer(&desc));
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Check that push/popping error scopes must be balanced.
TEST_F(ErrorScopeValidationTest, PushPopBalanced) {
// No error scopes to pop.
{
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::Unknown, NotNull()))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Too many pops
{
device.PushErrorScope(wgpu::ErrorFilter::Validation);
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::Unknown, NotNull()))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
}
// Test that if the device is destroyed before the callback occurs, it is called with NoError.
TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforeCallback) {
device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
{
// Note: this is in its own scope to be clear the queue does not outlive the device.
wgpu::Queue queue = device.GetQueue();
queue.Submit(0, nullptr);
}
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::NoError, _))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
ExpectDeviceDestruction();
device = nullptr;
FlushWireAndProcessEvents();
}
// If the device is destroyed, pop error scope should callback with device lost.
TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforePop) {
device.PushErrorScope(wgpu::ErrorFilter::Validation);
ExpectDeviceDestruction();
device.Destroy();
FlushWireAndProcessEvents();
EXPECT_CALL(mPopErrorScopeCb,
Call(wgpu::PopErrorScopeStatus::Success, wgpu::ErrorType::DeviceLost, NotNull()))
.Times(1);
device.PopErrorScope(wgpu::CallbackMode::AllowProcessEvents, mPopErrorScopeCb.Callback());
FlushWireAndProcessEvents();
}
// Regression test that on device shutdown, we don't get a recursion in O(pushed error scope) that
// would lead to a stack overflow
TEST_F(ErrorScopeValidationTest, ShutdownStackOverflow) {
for (size_t i = 0; i < 1'000'000; i++) {
device.PushErrorScope(wgpu::ErrorFilter::Validation);
}
}