| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| class BasicTests : public DawnTest { |
| }; |
| |
| // Test adapter filter by vendor id. |
| TEST_P(BasicTests, VendorIdFilter) { |
| DAWN_SKIP_TEST_IF(!HasVendorIdFilter()); |
| |
| ASSERT_EQ(GetAdapterProperties().vendorID, GetVendorIdFilter()); |
| } |
| |
| // Test Queue::WriteBuffer changes the content of the buffer, but really this is the most |
| // basic test possible, and tests the test harness |
| TEST_P(BasicTests, QueueWriteBuffer) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| uint32_t value = 0x01020304; |
| queue.WriteBuffer(buffer, 0, &value, sizeof(value)); |
| |
| EXPECT_BUFFER_U32_EQ(value, buffer, 0); |
| } |
| |
| // Test a validation error for Queue::WriteBuffer but really this is the most basic test possible |
| // for ASSERT_DEVICE_ERROR |
| TEST_P(BasicTests, QueueWriteBufferError) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| uint8_t value = 187; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 1000, &value, sizeof(value))); |
| } |
| |
| DAWN_INSTANTIATE_TEST(BasicTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend()); |